Thank you so much mate I did an emitter of particles in maya 3d, a lot of settings of collision,gravity,mass,direction ecc.. to make this "bubble fluid". Composition, postwork, lights and colors in photoshop.
Thanks again, stay tuned and watch the rest of the gallery!
Wow, I haven't worked with 3ds Max (basically same as Maya) that much to know how to use those things you mentioned But the highlights/shadows were made with PS ? The thing is i would also like to know how to create so realistic reflections and highlights with PS...I suck in making such things
--
Everyones a kid that no-one cares about You just gotta keep screaming until they hear you out . -Tinie.
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we are human after all
Behance - Facebook - Twitter
--
we are human after all
Behance - Facebook - Twitter
--
my gallery \ my website (sorry for my english)
thanks!
--
we are human after all
Behance - Facebook - Twitter
O
W
!!!
This is amazing, I LOVE IT !
Btw can you tell what exactly did you do with Maya and what with PS ? Would be nice to know
Keep up the amazing work mate
--
Everyones a kid that no-one cares about
You just gotta keep screaming until they hear you out .
-Tinie.
Thanks again, stay tuned and watch the rest of the gallery!
--
we are human after all
Behance - Facebook - Twitter
But the highlights/shadows were made with PS ?
The thing is i would also like to know how to create so realistic reflections and highlights with PS...I suck in making such things
--
Everyones a kid that no-one cares about
You just gotta keep screaming until they hear you out .
-Tinie.